
Floating islands. Upside-down waterfalls. Sentient mushrooms. This is the map of everything KANNICO calls home.
The KANNICO World exists somewhere between a dream you had at 3am and a cartoon that aired for exactly three episodes before disappearing forever. It floats in an undefined part of the universe, held together by KANNICO’s collective good vibes.
Nothing about this world obeys conventional physics. Islands float. Waterfalls go sideways. Buildings grow and shrink depending on the mood of the day. Somehow, it all works.
Scientists sent to study it came back changed. Mostly in a good way. One of them is still there by choice.
Six distinct regions of the KANNICO World, each with its own rules (or lack thereof).
The highest floating islands. Only reachable by cloud-surfing or being very optimistic. KANNICO is always here. Sometimes.
Ground level. Warm. The mushrooms here are gigantic and mildly opinionated. The buildings have faces and they judge you.
Trees that glow at night. Paths that rearrange themselves. You will get lost. That is the point. KANNICO loves it here.
A sea that runs vertically against the cliffside. Fish swim horizontally. Boats need to be very bold to be here.
A single mountain that is cold despite being directly next to the sun. Unexplained. The locals stopped asking why.
Where fallen stars land and are catalogued. KANNICO guards this place. Entry by invitation only. Nobody has been invited yet.
The KANNICO World is surprisingly well-populated for a place that shouldn’t exist. Here are some of the locals. They are all fine. Mostly.
From the Field Notes
“KANNICO appeared to greet us, ate what appeared to be a small meteorite, waved at us, and then flew into a cloud. We consider this a successful first contact.”
— Dr. E. Wanderer, field researcher (still there)
Cloud-beings that exist purely to carry KANNICO around. They complain mildly but secretly love their job.
Five ancient mushrooms who govern the Warm Valleys. Their decisions take years. Nobody rushes them.
Tiny creatures made of compressed starlight. They hum constantly. It is actually quite pleasant.
Sentient buildings with opinions about who lives in them. They interview potential residents. Standards are high.
Now that you know the world, check the aesthetic. It is a lot.